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TARKOV COMPANION / CLOUD ROOMS

Your squad.
On the same page.

Plan the raid together. Keep positions, markers and objectives connected through your own private room.

Two players Private invitation Windows Companion 1.4+
01 / SQUAD OPERATIONS

Your room, ready for the next raid.

Cloud hosted
SQUAD ROOM
A PRIVATE PLACE FOR YOUR SQUAD

One invitation. Both of you.

Sign in with the site owner account to create your room. Your teammate only needs the invitation and the Windows app.

Sign in to create a room Already have an invitation? Join directly in Companion.
02 / GET CONNECTED

From this page to your next raid.

Use the same steps on both PCs
  1. 01

    Copy your invitation

    Create a room above and copy its private invitation. Send it to your teammate through your usual private chat.

  2. 02

    Join from Companion

    Open Squad Link in the Windows app. Enter your nickname, paste the code into Friend’s room invite, then choose Join friend’s room.

  3. 03

    Put your squad on the map

    Select the correct map, then take an in-game screenshot. Your latest position appears for both players. Markers and plan changes sync independently.

First to join leads the raid. The second player takes the teammate slot.The map stays open in your Windows app, including on a second monitor.
FIELD NOTES

Before you head out.

Does my friend need an account?

No. Only the room owner signs in to this website. Your teammate joins through Companion using the same private invitation.

Does the map follow me automatically?

Positions update when you take an in-game screenshot. Between screenshots, Companion shows your last known position. Shared markers, pings and raid changes can update without taking another screenshot.

Should I choose “Create room” inside the app?

For a room hosted by this website, both players use “Join friend’s room” in the app. Create the cloud room here first, then paste its invitation on both PCs.

What happens if I revoke the room?

The old invitation stops working, connected players are disconnected and the room’s shared data is removed. Create a new room and give both players the new invitation to reconnect.